Hacking Design Thinking For Education Part 3: Design Thinking In School
Take the iPhone. Apple releases a new model every year. Why? Profit of course! But, each version is better. It offers something new. Something desirable. Something that solves a past problem and improves the user experience.
So, the next time you create something, take a deep breath and realize that it can be improved. In fact, if you don't improve it, someone else will! iPhone wasn't the first smartphone on the market, but as of August 2, 2016 4:32 PM is THE SMARTPHONE on the market. It is debatable if the iPhone is the best device of its kind, but it's undeniable it is the most popular. At least in the US.
Why? Design Thinking My Friend. Design Thinking.
If that doesn't convince you to TEACH YOUR STUDENTS THE DESIGN THINKING PROCESS, I give up...
Just kidding. I WILL NEVER GIVE UP. AND NEITHER SHOULD YOU.
Today, I use a chemistry example to show you how to teach Design Thinking. You can easily apply it to geography, math, or gym. Or Jim Shoe. Just kidding. If your last name is Shoe, don't name your son Jim. Please...
Here's Part 3: Design Thinking In School. Enjoy!
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Crush School: Every Student’s Guide To Killing It In The Classroom (And Teachers Dig It Too) by Oskar Cymerman
The book is a Guide to Learning Anything. It serves as a tool teachers can use to teach students how to learn. Consider buying this book if you are a Student or a Teacher facilitating an Effective Learning Strategies or a Study Skills class. "Crush School" contains brain based research proven strategies, explains why these strategies work, any why other methods do not. And the book is actually fun to read!